I've always wanted to draw comics, and never been very good at it. I've had three separate experiences in attempting to seriously draw compentent comics pages, and though each time I improved as an illustrator, there is so much more to the comics page than illustration skills alone. I've become a fairly good illustrator and animator with a career in the business, but the comics page has continued to elude me.
Only recently have I felt a breakthrough, and in the past two weeks have been creating some of the best comics work of my career as an illustrator. And it was my final grasp of the THUMBNAIL and LAYOUT stages that have made all the difference.
The tutorial presented here is a step-by-step following of the technique used to create the pages of my ongoing comics project "forever blue". I hope that these steps might also help other artists who are struggling to become the best illustrators they can be. While this tutorial focuses on the comics page, the thumbnail and layout stages of illustration can be used for anything, and the ending results are invariably finer works. It does require a bit more work that simply creating the finished piece all in one go, from imagination to final creation, but if we take the time to create significant underlying structure, we have a more solid foundation for excellent illustrations.
Thanks! It's still about 90% accurate towards how I draw comics now. Although today I do it all digitally, I still thumbnail/sketch/finish in that order, and it's still important to lay in dialog prior to roughing out the drawings in order to direct the flow of the eye. If you're still working with paper and boards (and why not? Originals sell!) then the levels adjustment still works the same way it did seven years ago.
very interesting, helpful and inspiring. i've only started developing interest in comics and layouts lately, and this is just the kind of stuff i need for motivation. thanks for the effort you made for us n00bs.
Thanks! This is still the way I build pages, when I do build pages (which isn't often enough), but it's made even easier in Photoshop or Manga Studio, because I can draw the thumbnail, scale it up to full size, draw the rough and then draw the finished lines all on the same page, keeping each one separate and yet able to use each to build the next.
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