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Artist's Comments
DeviantArt has animators, I had no idea!!
I just learned this, when my buddy Li (aka lhs here on DevArt) showed me the gallery of Basakward: [link] Which has some really brilliant stuff on it, espescially the 10-Second Club stuff, which has me very interested. I can upload animation, and you guys can actually see what I do all day. For my first little attempt at uploading a Quicktime, I've selected the pencil test for a piece of animation that is used by HTF Studios as a part of our demo reel (the new opener, actually). The finished piece is in full color, with sound, of course, but since that's work-work, I'm probably breaking the rules even showing this. But in case you're wondering what in the HELL I would be thinking, doing pencilled shadows on pencil test animation, it might help to know that the end result has a very sketchy, hand-painted look (and was meant to). We took these frames and colored each one individually (in Photoshop, I believe), and composited from there... a lot different from the way these things are normally handled by our studio. Anyhow, Sorenson 3 Quicktime. I'm still figuring this thing out, so if this is all screwed up, that's why. You'll need a recent version of Quicktime to view it, but even though it's 6 seconds long, it's half-sized and of medium quality, so the file size is quite tolerable. I can upload animation... still getting over that. For additional fun, see if you can spot where I totally screwed up the motion of the spinning briefcase. Oops. It was a small enough mistake that the director decided to allow it to remain, but it still makes me twitch every time I see it. CommentsNice work, Ink. I noticed the spinning almost looked backwards, but besides that, awesome. Hope to see some more.
-- TedNasty Mega House Tits! No worries on that score... this discovery (that I could upload QT files) actually comes at a very fortuitous time, since I just recently began playing around with animation more on my own, at home. I've been doing some action work that I think is pretty cool... I rarely see good action in cartoons outside of those originated in Japan, and even then...
SO yeah, expect to see some cool stuff in the upcoming weeks. Eh, it's nothing big. It doesn't hinder the piece at all. I really dig the way you made the character move.
-- TedNasty Mega House Tits! 30fps in twos. (NTSC standard)
So around 15 drawings per second. I never really think about it as "12 fps" or "15fps", because that's not really accurate. Film is 24, television 30 (okay, 29.97 if you're being a picky prick), and you can do a lot in there. With action espescially, I like to throw in tweens using hand-drawn blurs on fast-moving objects, and those "blur" frames usually only last for a single frame. If I think of the frame rate as being 12 or 15 fps, then I lock myself into sticking to twos or less, and ignoring the potential within the single frame. One of my favorite things to do is to play around with frame counts, dropping fast actions to a single frame, holding extremes for 3, and that can do some subtle things for motion. Check the QT file frame-by-frame, and you can see where I do this. So back to the point, the animation runs at 30fps, with a new drawing about every two frames. |
Details
June 14, 2004
771 KB 31.0 KB 320×240 Statistics |
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