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Fighter-type by Inkthinker Fighter-type by Inkthinker
I dunno, just some dude what I doodled... Standard cliche generic D&D fantasy fighter-type guy with sword and half-plate/half-chain armor... with that shield, he oughta have a nice AC but his encumbrance is a little rough, and some GMs would apply balance penalties unless he's got a Feat or something wrapped around that armor. I like the half-skirt of plate, but I admit I kinda drew it too stiff and heavy here... plus, it don't really make much sense unless this guy is usually part of a legion or something.

Maybe that's his backstory, ex-soldier turned mercenary dungeonier or something. He's a stubby no-neck little brick, ain't he?

It's about 5x7, just pencil in me sketchbook, but I gave it a little color kiss in Photoshop. I went a little heavy on the face, I think.
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:iconzimliam:
zimliam Featured By Owner Dec 15, 2010
insane
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:iconoldschoolgm:
OldSchoolGM Featured By Owner Nov 1, 2010
I like him. He's representative of many D&D fighters, if you think about. Who but a Paladin would have high Charisma? Certainly not this fella. He's a scrappy guy who looks like he gets by on experience and a bit of guile, not to mention strength. Love the topknot, too.
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:iconangelicadonis:
AngelicAdonis Featured By Owner Sep 21, 2010  Hobbyist Traditional Artist
Sweet armor! Nicely done! :D
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:icongrinningjester:
grinningjester Featured By Owner Sep 21, 2010
Wow, love the detail work on this, great job.
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:icondm-mike:
DM-Mike Featured By Owner Sep 21, 2010
Very nice, clean, sharp lines. Furthermore functional equipment and a natural pose. I like it.
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:icondaddysauc3:
daddysauc3 Featured By Owner Aug 23, 2010
:love:

So. Is it possible that you'd take a commission to finish & color this piece to spec for use as a character portrait for my Halfling fighter? If so, what would your charge be?
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:iconinkthinker:
Inkthinker Featured By Owner Aug 27, 2010  Professional Digital Artist
I haven't had much open calendar for commissions. For character portraits in B&W I usually get 60 per 6x3 illustration. Fully painted color is about twice that. Halftones or flat colors fall in between.

I'm booked through to the end of September, but if I get a break after that I might take on a few character portrait commissions, at which time I'll make an announcement on the Journal.
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:iconfernschzet:
Fernschzet Featured By Owner Aug 27, 2009  Hobbyist Writer
Hey, the brick fighters usually are the ones who last longer, eh?
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:iconinkthinker:
Inkthinker Featured By Owner Aug 28, 2009  Professional Digital Artist
Usually, until they come up against something you can't hit. Poison, elements, magic, etc. The biggest fighter burns as easy as the smallest.

:D
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:iconfernschzet:
Fernschzet Featured By Owner Aug 28, 2009  Hobbyist Writer
That's what clerics are for. Until they get screwed, too...
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:iconlordsmoothe:
lordsmoothe Featured By Owner Jun 16, 2009
Have you considered coloring this picture, or even reworking him a little (incorporating the feedback here) and then possibly turning that into a colored piece?

If you did, I for one would definitely be getting in line for a print (after I get my new laptop), were they to become available.

I really like this piece, all the little details that I only picked up on my second or third viewing--such as the artwork on his sword--really brought it to life and give it a lot of character, and I want to see what it looks like in color.

Of course, there are certain elements in this piece that color pieces really can't capture, but I'm certain you wouldn't be so cruel as to take down the original.
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:iconinkthinker:
Inkthinker Featured By Owner Jun 17, 2009  Professional Digital Artist
I messed about with it some, but Color and I are currently not on speaking terms. She is a bitch.

I think what would be more likely is that I might reuse some of the details here in a completely different piece in the future. I'm especially fond of that sword.
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:iconsleepinartist:
sleepinartist Featured By Owner Jan 29, 2009
this guy look like the "c'mon you can beat that guy of 5 metres tall, I could beat a six metres high with one hand" type, that guy in the group that is very self confident and is always ready to fight to show in what he puts more effort :D
nice drawing too, also I liked that half skirt :D
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:iconlordsmoothe:
lordsmoothe Featured By Owner Dec 16, 2008
This is an amazing piece of art. I have a constantly recurring and evolving character, and this just became his newest look.

He actually doesn't look that encumbered, seeing as he's essentially just wearing a hauberk and carrying a small shield. The scale half-skirt is something odd, though. If the scales are only secured at their tops to a leather backing, it could actually be pretty flexible, but it does look like a lot of weight on one side.

If I were him, I'd switch the half-skirt to the other side and get a bigger shield, that way my protection is more evenly distributed between my left and right sides, and I still look artistically awesome.

I love this piece so very, very much. He looks like such a dirty little bastard, the kind I'd trust with my life (but nothing else).
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:iconinkthinker:
Inkthinker Featured By Owner Dec 21, 2008  Professional Digital Artist
I think the reasoning behind having the half-skirt and the shield on the same side was to emphasize protection from a single direction... I guess the idea being that he would try to keep that side facing his enemy as much as possible. In retrospect it's not a very effective armor design for a battlefield, where he'd be likely to get attacked from a flank when it all turns into a scrum, so maybe it's more gladitorial in purpose, meant for one-on-one fights? If he were part of a legion block he might be expected to fight with others protecting the less-armored flank, but that shield is all wrong for formations.

Meh. It's not one of my more well-conceived designs. :D
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:iconthewulffmann:
theWulffmann Featured By Owner Jul 11, 2008
I like the pose (:
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:iconrobstasy:
Robstasy Featured By Owner Apr 7, 2008
wow, just .. woow. :) great :)
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:iconvejaybejay:
Vejaybejay Featured By Owner Mar 7, 2008
Stop questioning yourself, this guy looks like he's about to kick some serious half-orc ass!
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:iconbear48:
bear48 Featured By Owner Oct 21, 2007  Professional
very nice job
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:iconbungot:
bungot Featured By Owner Oct 9, 2007
very nice! hi5!
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:iconbear48:
bear48 Featured By Owner Sep 23, 2007  Professional
very cool
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:icondavz:
DavZ Featured By Owner May 12, 2007
Altough the sword seems somewhat wrong, the global picture is reaaally good. I like your work.
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:iconinkthinker:
Inkthinker Featured By Owner May 12, 2007  Professional Digital Artist
What's not working for you with the sword?
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:iconlenortenesan:
Lenortenesan Featured By Owner May 6, 2007   Photographer
Hey I love the drawing. But I have one question... what is the pig-looking creature/image on his belt buckle? Does it represent something or were you just filling in space? (And I don't want that to sound bad, I like it.) Was it supposed to be a pig, wolf, or animal at all, or just some symbol?

Later
-Lotis
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:iconinkthinker:
Inkthinker Featured By Owner May 6, 2007  Professional Digital Artist
Mostly filling space by taking something simple (belt buckle) and making it more complicated. Animal designs are an easy fallback.

Hard to tell, but I think it's a boar.
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:iconlenortenesan:
Lenortenesan Featured By Owner May 6, 2007   Photographer
Cool, thanks for the tip. Once again, nice work.
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:iconrocueto:
RoCueto Featured By Owner Mar 23, 2007  Professional Digital Artist
The face is indeed different and that gives this guy a lot of personality, maybe not the most story-atractive guy to lead a tale, but definately would fit the partner or evil-turned-good roles.
Had any reference on him?

That IS some talent i wish i had, think my characters dont have much personality.
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:iconinkthinker:
Inkthinker Featured By Owner Mar 24, 2007  Professional Digital Artist
No reference in particular... just doing something a little different.
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:iconrocueto:
RoCueto Featured By Owner Mar 24, 2007  Professional Digital Artist
You managed to get a lot of personality in his face :)
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:iconmagnificentsamurai:
MagnificentSamurai Featured By Owner Feb 11, 2007
I fav'd this a while back and meant to comment. I love pencils and love rough texture they can have. It makes this image one that I could stare at constantly, imagining him ready for action..

He is so alive and spirited. I enjoy this immensely.
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:iconmagnificentsamurai:
MagnificentSamurai Featured By Owner Feb 11, 2007
I fav'd this a while back and meant to comment. I love pencils and love rough texture they can have. It makes this image one that I could stare at constantly, imagining him ready for action..

He is so alive and spirited. I enjoy this immensely.
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:iconsimplykit:
Simplykit Featured By Owner Jan 31, 2007
*oh what artistry!...SUPERB! :)

*i aknowledge your skills as an artist my friend!you have done such a great feat than normally would be impossible for others!well done! :)

*i personnaly love the ancient theme!warriors,knights,monsters and all.you say hes an inspiration from dungeons and dragons?well thats a good adventure game!i used to play it! :)

* i am most impressed with your skills!an artist not only dras lines and makes connections but brings his immagination to a whole new level!he draws from within himself and merges his emotions then transfers his creation into a blank piece of paper!masterfully done my friend!

*applause! ;)
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:iconbrendanlloyd19:
BrendanLloyd19 Featured By Owner Dec 30, 2006
Well, Ive been running D&D games for 7 years, and that has to be what i would call the perfect the Drawn Description of one my regular player's characters Gangarl, you do good work, if youve any time for a commision, drop me a line. Keep it up!
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:iconmonkeydan1:
MonkeyDan1 Featured By Owner Nov 14, 2006
That's great. I think the half-skirt is nice, adds something to what would normally be a bland area. And he has very nice boots :D
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:iconinkthinker:
Inkthinker Featured By Owner Nov 15, 2006  Professional Digital Artist
Thanks! No-one ever appreciates the boots. :D
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:iconmonkeydan1:
MonkeyDan1 Featured By Owner Nov 15, 2006
Hehe, fools.
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:iconsokail-t3h-noobie:
Sokail-t3h-noobie Featured By Owner Sep 22, 2006  Professional Digital Artist
So, you call that a "sketch", huh...? I mean, being it a sketch (according to you), it is something easy (and perhaps reasonably fast) to make using just a pencil and a piece of paper... Jee!!! Man, this is AWESOME!!! It's not just a sketch... I wish I was able to make "sketches" like that...!

(I really like your way of shadowing...! This combination of crosshatches and and well shaped, outlined forms perfectly balances your work between realism and comicism (<--- well, I'm from Greece, so I'm not really sure if expressions like these do exist in English... Anyway: "comicism" = unrealistic, outline-using art)
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:iconinkthinker:
Inkthinker Featured By Owner Sep 22, 2006  Professional Digital Artist
I think it's mostly just referred to as "line art", though sometimes it's also called "contour illustration". I don't know a whole lot about terminology... I just like to draw what I like to draw.

:D
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:iconsokail-t3h-noobie:
Sokail-t3h-noobie Featured By Owner Sep 23, 2006  Professional Digital Artist
Yeah, you're right... Terminology isn't my personal best either... Whatever... Go draw what you like to draw, 'cause we like to see what you like to draw... Now!!! Do it!!! ;p :)
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:iconartofblake:
ArtofBlake Featured By Owner Sep 17, 2006
I flattout think it's awesome. I realy dig the half-skirt and his stocky build.
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:iconjonothecomo:
jonothecomo Featured By Owner Sep 12, 2006
Fantastic doodle mate lol
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:iconsantdracone:
Santdracone Featured By Owner Jul 14, 2006
Where did you learn to draw like that man? it's simply great artwork!
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:iconjust-spike:
just-spike Featured By Owner Apr 12, 2006
hmmm, I'd say AC 21 tops, with just the armor, the shield, and assuming he has decent Dex score/modifier, or a Ring of Protection of at least +2. (Bracers of Armor, ppl! they can very well replace a good armor anytime! ). end nerdy rant. Anyway, the design is quite generic, but neat. As you said, it looks pretty soldier-like, like the most martial version of a fighter, good work. :D
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:iconinkthinker:
Inkthinker Featured By Owner Apr 12, 2006  Professional Digital Artist
It's been so long, I forget how AC works now... did they finally fix it so it adds up instead of starting at 20 and subtracting down? I always thought THAC0 was kinda 'tarded, but that was 2.0 and a long time ago.

Have they figured out how to calculate armor class for mismatched, piecemeal armor? Another thing that I never cared for was the tendency to distribute AC based on armor sets, making it difficult to qualify something like a single gauntlet.
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:iconjust-spike:
just-spike Featured By Owner Apr 12, 2006
well, I started playing when THAC0 no longer applied, but as far as the D20 BAB system for D&D goes, AC is calculated 10 + Armor Bonus + Shield Bonus + Dex Modifier + Any misc./magical modifiers (that's where rings, gauntlets, and other talismans go.). Mismatched armor parts like bracers, gauntlets, and other single parts usually add up for +1 to AC, unless they're magical (bracers of armor, for example, range from +1 to +12, I think.). How long has it been since you've played?
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:iconinkthinker:
Inkthinker Featured By Owner Apr 12, 2006  Professional Digital Artist
Around 10 years or so, and I was never very serious about it... it's hard to find players more interested in storytelling than power-gaming, and even more rare to find people who don't all try to pull the story in their own directions. I have a 3E PH, but it's more for professional reference use than anything else...

Adding upwards always did seem like a more sensible way to go, it must simplify combat calculations immensely.
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:iconjust-spike:
just-spike Featured By Owner Apr 12, 2006
yeah, it's often frustrating (as a GM) that players show no interest in an on-going storyline. I've tried, but often I'll just end up giving them a short back-story for every campaign and set the events according with what they do (because they do love to pull the story in their own directions, most of the time XD). Been having quite a break from GM'ing anyway, and now I'm more focused on character playing. I must admit, trying to make a story of your own as you play is really fun, sometimes. The other GM has little interest in storylines and acts mostly as a referee, so you must rely on your own adventures and interaction with other players to make a story.

And yes, adding upwards is always more easy. Big time. :nod:
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:iconinkthinker:
Inkthinker Featured By Owner Apr 13, 2006  Professional Digital Artist
Actually, I'd say that's a pretty good trait for a GM to possess, if they can do it right... it prevents plot-forcing elements in the game. But it also requires a group of players with similar goals and a willingness to not only work together as characters, but also as players.

And that's just not something I see often enough, though I must believe they're out there, or the hobby wouldn't have continued to hang on for over 25 years now the way it has.
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:iconjust-spike:
just-spike Featured By Owner Apr 13, 2006
yes, indeed. It's quite fortunate when you've good & constant players.

btw, do you work directly for Wizards? or have you done work for them?
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:iconinkthinker:
Inkthinker Featured By Owner Apr 13, 2006  Professional Digital Artist
I've never done anything for WotC that I know of... the closest is probably the material for Dragon Magazine that I did as a third-party sub-subcontractor (the collaborative projects that I did with Jujika of MESS Studios). Most of my other work has been for Kenzer & Company, on either their own "Hackmaster" game or their D20 "Kingdoms of Kalamar" setting.

I'd like to do more of that sort of work, but unfortunately it hasn't been something that I can get paid for often.
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